tavern foundry
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Tavern Foundry / FIELD NOTES

Three details that make an NPC easier to play

You rarely need a full biography to make someone memorable at the table.

Give them an immediate want

A lighthouse keeper wants help before the tide rises. An innkeeper wants the argument upstairs to stop. Immediate wants give players something to respond to.

Choose one playable mannerism

Pick a small behavior you can repeat comfortably, such as arranging cups while talking or checking the window before answering. An accent is optional.

Leave an open thread

A secret should create a decision, not force a predetermined reveal. Give the party more than one way to discover what matters.

Put it into practice.

Bring your own details and try a tool from the workbench.

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